Saturday, April 28, 2012

Gaming Ramblings: Fire Emblem: The Sacred Stones: No Benchwarmers!

I've recently legally acquired a copy of Fire Emblem: The Sacred Stones (after having played some of it on an emulator less than fully legally) and have been playing that, going through Ephraim's route.

I've actually never beat The Sacred Stones (or Blazing Sword (just "Fire Emblem" in America), though I have beat Shadow Dragon) because of, well...I guess because of how I always want to play. I'm a fan of the Pokemon series (Pokemon Crystal was the first game I ever owned), and you tend to get better Pokemon if you raise them from the ground up.  Add in the fact that the more powerful units tend to be experience thieves (I'm looking at you, Seth), and I always want to raise all my units evenly.  The lowest-leveled characters were always in, the highest were out.  The problem is that Fire Emblem doesn't do one specific thing that a lot of other RPGs do: Grinding.  Most RPGs require grinding, and many people see that as a bad thing.  However, in Fire Emblem, when there's no ability to grind, you run into problems--in this case, the fact that you have to leave some characters on the bench.  You just can't raise everyone.  And since it's natural instinct to make sure you carry your entire team the whole way, well....


And in The Sacred Stones, it is...actually almost possible.  With the skirmishes and the Tower of Valni, it's possible to gain infinite experience.  Unfortunately, weapons in Fire Emblem also break after a certain amount of uses.  You just can't get enough money to support raising an entire army. I suppose it's possible, but it's incredibly difficult.

I learned from Shadow Dragon, where, in order to do the bonus chapters (many of which require you to have 15 or fewer living units to unlock in a game that tends to throw two or three additional units your way every chapter), I was forced to let units die.  Not even let them die, but specifically try to get them killed!  So now I'm trying to raise a smaller team.  I.e., not raise everyone.

Who is this team on this runthrough?  Ephraim (I kind of have to, as he's my Lord and I can't choose to not send him out), Colm (I love thieves, though Matthew from Blazing Sword is much better offensively), Neimi, Amelia, Ross, Natasha, Marisa, Joshua, Franz, L'Arachel, Tana, Cormag, Ewan, Lute, Artur, and Knoll once he joins (I'm a fan of magic users and Mages in particular, if you couldn't tell), with Gerik, Kyle, and Garcia filling in on occasion.  Oh, yes, and also Eirika when she rejoins as well.

Anyway, wish me luck with that, I guess!  I'll update with thoughts and the like once I'm done with the game!

Friday, April 27, 2012

DaLadybugProductions is underway!

Hey, everyone!  Andy here, AKA DaLadybugMan, and I've decided to officially start a blog and account for...whatever it is I'm doing with "DaLadybugProductions."  I wouldn't call it a personal blog.  More of a blog for me to talk about my projects and interests.  Some projects will be executed on separate blogs, other will just be part of this blog.  And I have a lot of projects.  Let me give you an example:

Ongoing Projects

Urban Legacy (Legend of Zelda urbanfic--working title)
ZombieCon '18 (original fiction)
A secret project that I can't talk about since it needs to remain secret to most people who would be following me now.
Operation Stirling (an upcoming multi-blog project that I'm part of and currently in charge of)

Projects on Hiatus

Preconfessions of a Potential Brony (video series)
Digibridged (A Digimon "abridged series")

Upcoming Projects

A lot of various reviews and writing projects.

This isn't even everything.  Just an overview.  So yeah, I figured I'd give my random ranting about these projects their own blog so that anyone interested can keep track of my progress.

-Andy